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Blender 3d modelling tutorials
Blender 3d modelling tutorials






We’ll start in the middle and slowly walk with each cut to the edges of the cylinder. Look at the image.Īll we have to do now is to use the Loop subdivide (CTRL­R) feature to align the cuts of the cylinder to our reference image. I will describe the steps one time and you have to do the rest, but its very easy and takes only about 15 minutes 🙂įirst make sure that you are in Vertex edit mode. There it is ! Now press 1 on the numpad and scale the cylinder (S key) that it fits the length of the banana (you have to scale along the X­Axis so if you are in scaling mode press the X key). Press 3 on your numpad then space (If nothing happens your mousecursor is not in the edit window) and select Add > Mesh > Cylinder turn Vertices to 6 and press OK. This saves us a lot of work afterwards 🙂 Of how would be the easiest way to get a simplyfied shape on the screen. This is a very important thing for modelling!! First think This is our reference for the modelling step If we look at the real banana next to us on our table, we can see that we can reduce the shape to a 6 sided cylinder. Now you should have a nice banana in blenders 3D View window.

blender 3d modelling tutorials

Locate the image on your harddrive and press ok. Click on Use Background Image and click on the small folder. So now we have our texture image and a good reference for modelling.įire up blender and delete the default cube or anything else exept the camera and some lights.To delete something select it with the right mouseīutton and press the X key.Next go in the View Menu and select Background image. If you want or if you dont have a digital camera you can cut this image and use it for the next steps.īut the resolution is not as good as if you had taken a 5 mega pixel image 😉 In Gimp you can use the Select contiguous regions tool shortcut key Z. Fill all parts in the image with a plain white color like in the image below. Other image manipulation software) All we have to do now is to get rid of the surrounding pixels which doesnt belong to the banana. Next copy the image to your box and open it in Gimp (or any Its better for later processing to put a white piece of paper under it. And take a picture from the top of the banana. Position the banana like in the image below. Okay first we need to take a picture of the banana with our digital camera. ○ if you dont already have blender get it here:

  • Blender (I use version 2.42 in this tutorial).
  • an Image Manipulation Software (I use Gimp).
  • If you have additional questions, or if I have missed something go to

    blender 3d modelling tutorials

    Its intended for beginners but you should have basic knowledge in blender. Hello everybody! This is my first tutorial on showing how to model and texture a banana.








    Blender 3d modelling tutorials